From 434869573f1529a8c6c41987621ffff08e43341f Mon Sep 17 00:00:00 2001 From: RRRosmontis Date: Thu, 24 Sep 2026 09:45:59 +0800 Subject: [PATCH] =?UTF-8?q?feat:=20=E6=97=A5=E5=B8=B8=E4=BB=BB=E5=8A=A1?= =?UTF-8?q?=E5=90=AF=E5=8A=A8=E5=89=8D=E5=A2=9E=E5=8A=A0=E7=94=BB=E9=9D=A2?= =?UTF-8?q?=E9=A2=84=E6=A3=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 每天的首次云会话可能停在不可识别画面约 10 分钟(游戏做每日首登资源处理),MAA 在 每个任务上识别失败并烧掉当次尝试的额度(2026-09-23/09-24 连续两天实测,各损失整天 或近半天进度)。包装脚本现在在 /start 后、运行 MAA 前先观察画面:按截图体积分类 (黑屏 <20KB / 登录 200-350KB / 标题 ~480KB / 公告与主界面 >=650KB),对标题屏与 登录屏自动点按推进,出现可识别画面才交给 MAA;超时(默认 13 分钟)则放弃本轮、 释放会话并重试。分类阈值标定于真实截图样本,可调。 --- README.md | 7 ++++++ bin/maa-online-daily-run | 52 ++++++++++++++++++++++++++++++++++++++-- 2 files changed, 57 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index cfbd7b5..5211f63 100644 --- a/README.md +++ b/README.md @@ -166,6 +166,13 @@ sudo bin/maa-online-install-systemd `StartUp` 永不跳过,因为每次 `/start` 都是全新的云实例。详见 [`user_config/README.md`](user_config/README.md#自动定时与断点续跑)。 +**启动预检**:每次 `/start` 之后、交给 MAA 之前,包装脚本会先观察游戏画面(默认最多 13 分钟, +`MAA_ONLINE_PREFLIGHT_MAX_SECONDS` 可调):按截图体积分类画面状态(黑屏加载 / 登录屏 / +标题屏 / 公告与主界面),对标题屏和登录屏自动点按推进,直到出现可识别的游戏画面才启动 MAA。 +每天的首次会话可能停在不可识别画面约 10 分钟(游戏在做每日首登的资源处理),没有这一步时 +MAA 会在每个任务上识别失败,整次尝试的额度被白白烧掉(2026-09-23 与 09-24 连续两天实测)。 +分类阈值标定在 `bin/maa-online-daily-run` 的注释里,游戏画面改版后可按需调整。 + 查看运行情况: ```bash diff --git a/bin/maa-online-daily-run b/bin/maa-online-daily-run index c4510d9..9ec3e05 100755 --- a/bin/maa-online-daily-run +++ b/bin/maa-online-daily-run @@ -2,8 +2,11 @@ # MAA Online daily runner, designed for systemd oneshot execution. # # Flow: wait for the cloud API -> plan remaining tasks from earlier attempts -> -# start a cloud session -> run the daily task file under a stall watchdog -> -# on failure release the cloud session and retry (up to MAA_ONLINE_MAX_ATTEMPTS). +# start a cloud session -> preflight (watch the screen, tap through title/login +# until the game is recognizable -- the first session of the day may process +# resources for ~10 min on a screen MAA cannot recognize) -> run the daily task +# file under a stall watchdog -> on failure release the cloud session and +# retry (up to MAA_ONLINE_MAX_ATTEMPTS). # # Retries use resume mode: bin/maa-resume-tasks.py inspects the earlier # attempts' logs and only the tasks that never reported " Completed" are @@ -26,6 +29,12 @@ RESUME_FILE="${MAA_ONLINE_RESUME_OUT:-$ROOT/config/tasks/daily-resume.toml}" MAX_ATTEMPTS="${MAA_ONLINE_MAX_ATTEMPTS:-3}" STALL_FAILS="${MAA_ONLINE_STALL_FAILS:-12}" # consecutive ScreencapFailed (~24s+) ATTEMPT_MAX_SECONDS="${MAA_ONLINE_ATTEMPT_MAX_SECONDS:-3000}" # per-attempt ceiling +# Pre-flight: after /start, watch the game screen and tap through the boot flow +# (title -> login -> loading) until a recognizable in-game screen appears. +# The first session of the day can sit on an unrecognizable screen for ~10 min +# while the game does first-login resource processing; without this, MAA burns +# the whole attempt (and its quota) failing recognition on every task. +PREFLIGHT_MAX_SECONDS="${MAA_ONLINE_PREFLIGHT_MAX_SECONDS:-780}" mkdir -p "$LOG_DIR" @@ -87,6 +96,37 @@ if [ -n "${MAA_ONLINE_RESUME_FROM:-}" ]; then echo "[daily-run] seeded resume planning with: ${attempt_logs[*]}" fi +# Screen classes by PNG size, calibrated on real captures (2026-09-23): +# black/loading <20KB | login 200-350KB (开始唤醒) | title ~480KB | +# announcement/menu >=650KB (hand off to MAA) +preflight() { # arg1: max seconds; returns 0 once the screen looks in-game + local max="$1" elapsed=0 last_action=-20 + local png=/tmp/maa-preflight.png + while [ "$elapsed" -lt "$max" ]; do + if api GET /screencap > "$png" 2>/dev/null; then + local size + size=$(stat -c %s "$png" 2>/dev/null || echo 0) + if [ "$size" -ge 650000 ]; then + echo "[daily-run] preflight: ready after ${elapsed}s (screen ${size}B, in-game class)" + return 0 + fi + if [ $((elapsed - last_action)) -ge 12 ]; then + if [ "$size" -ge 200000 ] && [ "$size" -lt 350000 ]; then + api POST /click '{"x":640,"y":510}' >/dev/null 2>&1 + echo "[daily-run] preflight: ${elapsed}s login-class screen (${size}B); tapping 开始唤醒" + else + api POST /click '{"x":640,"y":360}' >/dev/null 2>&1 + echo "[daily-run] preflight: ${elapsed}s screen ${size}B; tapping center" + fi + last_action=$elapsed + fi + fi + sleep 6 + elapsed=$((elapsed + 6)) + done + return 1 +} + plan_tasks() { # echoes the task file to run ("daily", "daily-resume" or "NONE") if [ "${#attempt_logs[@]}" -eq 0 ]; then echo daily @@ -124,6 +164,14 @@ while [ "$attempt" -lt "$MAX_ATTEMPTS" ]; do sleep 20 continue fi + echo "[daily-run] attempt $attempt: preflight: waiting for a recognizable game screen (max ${PREFLIGHT_MAX_SECONDS}s) ..." + if ! preflight "$PREFLIGHT_MAX_SECONDS"; then + REASON="preflight timed out after ${PREFLIGHT_MAX_SECONDS}s; game screen never became ready" + echo "[daily-run] attempt $attempt failed: $REASON; releasing cloud session" >&2 + api POST /exit >/dev/null 2>&1 || true + sleep 30 + continue + fi RUN_LOG="$LOG_DIR/maa-daily-$(date +%Y%m%d-%H%M%S).log" echo "[daily-run] attempt $attempt: running '$TASK_FILE' (log: $RUN_LOG) ..." attempt_epoch=$(date +%s)